|
|
Summer
Science Camps
|

Get ready to blast off with
Summer Science Camps!
From
outer space to the wild blue yonder, super summer
science camps
at the Virginia Air & Space Center means stellar
summer fun! These educational science camps inspire
young minds to pursue careers in the
sciences and
offer them hands-on experiences and lots of new friends!
|
2012
Schedule
|
|
Grades
K - 1 • 9 a.m. to 3 p.m.
$160
non-members/$150 members (Grades
entering Fall 2011)
**Must be age 5 by 09/30/11 |
Fantastical
Fairy Tales I
June 18 - 22• Time:
9 a.m. - 3 p.m.
Explore fairy tales from Hampton
to around the world as different storytellers share
fairy tales. Build a castle, explore dragon DNA, and
brew a potion with some witches. Follow the “bread
crumb” trail on an adventure throughout the museum.
Discover the ways real plants and animals are used in
fairy tales and magic. Enjoy a ride on our historic
carousel. CALL FOR AVAILABILITY
Flight Training I
June 25 - 29• Time:
9 a.m. - 3 p.m.
Do you have what it takes to be a pilot? Earn your
pilot’s wings as you explore the world of flight.
Compare kites, balloons, helicopters, and more as
you discover the different ways people reach for
the clouds. Discover what we can learn from our flying
animal friends. What goes up most come down! Explore
the forces that try to keep our feet on the ground. CALL FOR AVAILABILITY
Pyrotechnics 101
July 2– 6• Time:
9 a.m. - 3 p.m.
(*4 day camp) $130 nonmembers/$120 members
Explore the wonders of nature’s own light show
when you learn all about the Northern Lights. Make
your own Northern Light art to light up your wall.
Take a good look at the Sun, the largest firework
in our galaxy. Design your own Sun and then take
a step back in time to discover the origins of Fireworks. CLOSED
A Powder Monkey's Primer
July 9– 13 • Time:
9 a.m. - 3 p.m.
Discover life on board a pirate ship
for the youngest members of the crew. Learn the secrets
of navigating the narrow ways inside a ship by designing
and navigating through your own Powder Monkey obstacle course.
Make your own Snap Sack to hold your booty. Design your
own pirate boat and sail it in our pool. Meet a navigator
and learn to navigate the high seas. Spend time with Blackbeard’s
crew as they teach you about the tools of the trade, how
to tie knots and make Baggie Wrinkle, and play games from
the past. Register
on-line!
Power Up
July 16 -20• Time:
9 a.m. - 3 p.m.
What makes a hero? What about a superhero? Explore the
world of superheroes and find out if you have what it
takes to be a hero. Create a superhero and a world your
hero can call their own. Find the superhero most like
you. Use your own heroic powers to solve a mystery. Register
on-line!
Puppet Masters I
July
23– 27 • Time:
9
a.m.
-
3
p.m.
Learn about some famous puppets
and puppeteers. Make your own finger puppets, shadow
puppets, sock puppets and more. Design and build
your own puppet theater. Work in teams to put on
a puppet show. Register
on-line!
Mission to Mars I
July 30 - August 3 • Time:
9 a.m. - 3 p.m.
Prepare for the Mars landing by discovering the mysteries
of Mars. From rocket launch to landing, explore the work
NASA scientists must do to prepare for their goal to get
to Mars. What would people need to survive on Mars? Create
your own Mars environment to explore. Imagine the ways in
which life on Mars would be different. Create your own Mars
Rover and explore how the Rover moves. CLOSED
Speed Racer I
August 6 -10 • Time:
9 a.m. - 3 p.m.
How fast can you go? Explore the world of speed. How do the fastest animals
maintain their speed? Design a car and see how fast it can travel. Launch your
own rocket and observe the propulsion needed to travel up into space. Compare
racecars, rockets, and airplanes to one another. What makes these vehicles
move so quickly? How can we make them move faster safely? Call for availability
Crime Scene Investigator I
August 13 -17 • Time:
9 a.m. - 3 p.m.
Put your nose to the ground and earn your Junior Detective
certificate after solving a number of mysteries, including
the Case of the Missing Mars Rover. Working with your
team of detectives, photograph mock crime scenes, gather
evidence, and assemble a list of suspects. Learn techniques
to collect, process, and analyze fingerprints, shoe
prints, and trace evidence. Register
on-line!
|
Grades
2-3 • 9
a.m. to 3 p.m.
$160
non-members/$150 members (Grades
entering Fall 2012)
|
|
Fantastical
Fairy Tales II
June 18 - 22• Time:
9 a.m. - 3 p.m.
Explore fairy tales from Hampton and around the world
as different storytellers share fairy tales. Create a
castle, explore dragon DNA, and brew a potion worthy of
witches. Follow the “bread crumb” trail on
an adventure throughout the museum while avoiding the
magical villains. Discover the ways real plants and animals
are used in fairy tales and magic. Travel through the
world of mythical beasts and discuss what it would take
for them to be alive. Decide if a mystery substance could
keep them alive. CALL FOR AVAILABILITY
Flight Training II
June 25 - 29 • Time:
9 a.m. - 3 p.m.
Do you have what it takes to be a pilot? Earn your pilot’s wings as
you explore the world of flight. Compare kites, balloons, helicopters, and
more as we discover the ways people reach for the clouds. Discover the four
principles of flight and apply them to your creations. Practice controlling
roll, pitch, and yaw. Explore the world of flying animals. CALL FOR AVAILABILITY
Pyrotechnics 102
July 2 – 6* • Time:
9 a.m. - 3 p.m.
(*4 day camp) $130 nonmembers/$120
members
Discover how we got to the moon and the role fireworks
have played in the history of space travel. Start back
in the 800’s with the Chinese when you learn about
bamboo and how to make a popper out of it. Take a look
at rockets and make your own balloon rockets. Transport
Starburst payloads across the center. Make your own
water rocket to launch at Carousel Park. Explore the
history of gun powder and discover, with a pirate, how
early weapons and cannons were used. CLOSED
Navigator's Mate
July 9 – 13 • Time:
9 a.m. - 3 p.m.
Discover how the 1800’s mariners navigated the
sea. Compare the differences and similarities between
navigating the seas and navigating the stars. Learn
how to safely look at the Sun and how it is used for
navigation. Build your own navigation supplies, and
make a Mariner’s bag to store them. Spend time
with members of Blackbeard's crew when you explore the
world of 1800 tactics, games, seamanship and more. Register
on-line!
Amazing Adventures of Superheroes
July 16 - 20 • Time:
9 a.m. - 3 p.m.
What makes a hero? Explore the world of superheroes
and the stories that inspired them. No hero acts alone.
Discover some of the sidekicks and helpers superheroes
need to defeat the villains. Create a heroic duo to
save the day and solve a mystery. Find the superhero
most like you while discovering if you have what it
takes to be a hero. Match superheroes to their alter
egos, and decide what items you can use to hide your
heroic identity. Register
on-line!
Puppet Masters II
July 23 – 27 • Time:
9 a.m. - 3 p.m.
Investigate some famous puppets and puppeteers. Learn
the history and origins of puppetry. Make your own finger
puppets and hand puppets, and create stories for them.
Learn how to make hand shadows from a 150 year old book.
Build a theater for your puppets and put on your own
puppet show. Register
on-line!
Mission to Mars II
July 30 - August 3 • Time:
9 a.m. - 3 p.m.
Prepare for the Mars landing by discovering the mysteries
of Mars. From rocket launch to landing, explore the
work NASA scientists must do to prepare for their goal
to get to Mars. What would people need to survive on
Mars? Create a biosphere to discover what life requires
and design a colony on Mars. Create your own Mars Rover
and explore how the Rover moves. Compare Earth and Mars
as we discover the role of magnets and atmosphere on
Earth, and how weather would differ on another planet. Call for Availability
Speed Racer II
August 6 -10 • Time:
9 a.m. - 3 p.m.
How fast can you go? Explore the world of speed. What animals travel the fastest,
and how do they do it? Design a car and test its speed. Launch your own rocket
and observe the propulsion needed to travel up into space. Discover some of
the ways NASA science has changed life outside the realm of space travel. Racecars,
rockets, and airplanes…what makes these vehicles move so quickly? How
can we make them move faster safely? CLOSED
Crime Scene Investigator II
August 13 -17 • Time:
9 a.m. - 3 p.m.
Ever wonder what goes on behind the scenes in a CSI laboratory? Become a crime
scene investigator when you solve several mock crimes and catch crooks. Investigate
what is left at the scene of a crime when you process and analyze lip prints,
fingerprints, shoeprints, voice prints, tool and dental impressions, glass
fractures, hair specimens, and fibers. Use chemistry to analyze and identify
mystery powders and ink. Register
on-line!
Girls DO Science ** 
August 20 -24 • Time:
9 a.m. - 3 p.m.
Become part of a NASA project when you participate in the S'COOL program. Discover the process of fossilization, and perform a fossil hunt with dirt that is millions of years old. Learn the differences between physical and chemical changes, and make liquid nitrogen ice-cream. Discover outer space, and learn what it takes to live on the moon. Learn how robots are used to make our lives easier and program your robot to perform a simple task. Register
on-line! |
Grades
4-5 • 9 a.m. to 3 p.m.
$160
non-members/$150 members (Grades
entering Fall 2012)
|
Castle Contraptions
June 18 - 22 • Time:
9 a.m. - 3 p.m.
Design and build your own castle, then
defend it against the evil villains of fantasy. Create
and build your own physical defenses such as the catapult.
Explore the magical defenses of Merlin and Gandalf. Investigate
the science behind castle design, medieval weaponry, and
potions.
CALL FOR AVAILABILITY
Aviation Exploration I
June 25 – 29 • Time:
9 a.m. - 3 p.m.
Take to the skies as you discover the principles of flight.
Take part in experiments to determine what makes planes fly, balloons float,
and rockets soar. Build and launch an air-powered rocket. Use what you have
learned to design and test your own flying machine with techniques used by
NASA engineers.CALL FOR AVAILABILITY
Pyrotechnics 201
July
2– 6• Time:
9 a.m. - 3 p.m.
(*4 day camp) $130 nonmembers/$120 members
Step into the world of friction and fire. Discover how the
atmosphere turns to heated plasma and how we protect our space vehicles from
it. Take a look at the different ways we send vehicles to space from NASA,
Virgin Galactic, and Space X. Discover what plasma is here on Earth, how we
use it, and what produces it in nature. Find out the source of gunpowder and
how gunpowder has changed the history of man from exploration and protection
to celebration. CLOSED
Bosen's Mate 
July 9– 13 • Time:
9 a.m. - 3 p.m.
Learn the difference between line and rope on a ship. Make
your own line, learn to spice line and tie different knots. Make your own Monkey's
Fist and play a game. Find out what Baggie Wrinkle is and what it is used for
when you help to make Baggie Wrinkle for the pirate ship Luna. Then make your
own Baggie Wrinkle bag. Spend time with Blackbeard's crew and learn from the
pirates as to why rope is important. Register
on-line!
Movie Magic
July 16 - 20 • Time:
9 a.m. - 3 p.m.
Ever wondered how special effects worked in movies? Explore
the magic of movie make-up and set design while investigating the science behind
special effects. Go behind the scenes at the NASA Digital Learning Network
film studio. Create designs and effects for your own movie skit. CLOSED
International Puppetry
July 23 – 27 • Time:
9 a.m. - 3 p.m.
Explore the art of Asian puppetry with water puppets and
shadow puppets. Practice the challenge of manipulating marionettes. Find their
center of balance and your own, and determine what role that plays in moving
your marionette. Discover the imagination and skill required of Jim Henson’s
puppeteers. Explore the difference between acting and puppetry.
Register
on-line!
Mars
Exploration I
July 30 - August
3 • Time:
9 a.m. - 3 p.m. 
Design and build your own edible space craft to get to Mars.
Now that we're here, how do we land this thing? What are our human needs to
survive? Make and test a Mars Rover. Discover why the ones on Mars have two
eyes instead of one. Call for availability
Speed Racer III
August 6 -10 • Time:
9 a.m. - 3 p.m.
Build a rocket and launch it at the NASA Langley Research Center. Design, build,
test, and race your own balloon powered car. Aerodynamics is not just for airplanes;
learn how to reduce the drag on racecars. Build and run a soda car for distance.
CLOSED
Forensic Lab
August 13 -17 • Time:
9 a.m. - 3 p.m. 
Become a
crime scene investigator when you learn the ins and outs of a Forensics Lab.
Process and analyze lip prints, fingerprints, shoeprints, tool and dental impressions,
glass fractures, hair, cloth, and paper fibers. Examine documents and bank
checks to spot forgeries. Use chemistry to analyze and identify mystery powders,
writing on burned documents, and ink and blood left at a crime scene. Learn
to identify missing people through their tibia, fibula, and humerus bones;
and how blood spatter patterns can be used in criminal investigations. Call for Availability
Girls DO Science II ** 
August 20 -24 • Time:
9 a.m. - 3 p.m.
Find out about carbon footprints. Discover the process of fossilization, and perform a fossil hunt with dirt that is millions of years old. Learn the differences between physical and chemical changes, and make liquid nitrogen ice-cream. Learn what it takes to live on the moon while you create your own moon colony. Learn how robots are used to make our lives easier and program your robot to perform a simple task. Register
on-line!
|
Grades
6-8
9 a.m. to
3 p.m. - $170 non-members/$160 members (Grades
entering Fall 2012) |
Grimm's
Gizmos
June 18 – 22 • Time:
9 a.m. - 3 p.m.
Travel the world of Brothers Grimm and explore
the science behind the fairytales. Create your own fairytale
complete with a Hero and a Villain. Learn the technology
of the magician when you give your characters special
abilities and powers. Use technology and science to bring
them to life. Use a story board to plot out your own story.
Bring your characters to life when you experiment with
different ways to make them fly, jump, climb, and disappear.
CALL FOR AVAILABILITY
Aviation Exploration
II
June 25 - 29 • Time:
9 a.m. - 3 p.m.
Learn the history of aviation…it started long
before the Wright brothers. Build models and experiment
with
the four forces of flight. Learn the anatomy of an
airplane. Learn about Bernoulli and his principles
when you explore
floating ping pong balls, rising trash bags and wing
designs. Figure out how a jet engine works. Find out
what the newest
designs are for a space plane and curling plane wings. CALL FOR AVAILABILITY
Pyrotechnics 202
July 2– 6• Time:
9 a.m. - 3 p.m.
(*4 day camp) $140 nonmembers/$130 members
Discover how we use fire, from myths to theories and facts.
Learn all about the Ancient Greeks who discovered fire,
the Egyptians who used fire to light their deepest and
darkest hall ways, to the first lamps. Make a story board
timeline of fire. Create a clay and oil lamp. Discover
how ancient mariners used fire to light their way and
to communicate. Figure out how signal fires work, and
why, sometimes, fire is a good thing. Find out the secret
to fireworks and cannons. CLOSED
Honest Seaman
July 9 – 13 • Time:
9 a.m. - 3 p.m.
Learn how honest seamen become pirates when you learn
all about the history of piracy. Spend time with a navigator,
a seaman, a Bosen, the Constable, and others from Blackbeard’s
crew. As you learn to become a pirate, earn your letter
of Mark. Make a Seaman's box, and start to fill it with
knot work, Baggie Wrinkle, navigation tools, and more. Register
on-line!
FX 2
July 16 - 20 • Time:
9 a.m. - 3 p.m. 
Explore the
science behind the special effects in movies. Design your
own special effects while investigating movie make-up
and set design. Go behind the scenes at the NASA Digital
Learning Network film studio. Direct and film your own
short skit with your own special effects. CLOSED
Spatial Cadets
July 23 – 27 • Time:
9 a.m. - 3 p.m.
Examine Earth
and Mars through the 'Eyes' of NASA satellites by using
real-time data, satellite imagery, GPS units, Google Earth/Mars,
and other geospatial software. Test your skills at landing
a mission on Mars using the Mars/Lunar Lander Simulator.
Discover hazardous weather lurking on Mars and see how
it compares to conditions we experience on Earth. Get
your hands dirty as you dig into investigations similar
to the ones Curiosity will be doing on the Red Planet.
Explore the Earth and Mars as rovers do, in anticipation
of the landing of NASA's newest rover, Curiosity. Register on-line
Exploration
Mars: Where's the Water?
July 30 - August 3 • Time:
9 a.m. - 3 p.m.
Take a
step on to Mars. Discover why and how Mars is losing its
atmosphere. Explore Mars’ magnetic field, and relate
it to the importance of water on Mars. Experiment with
water as an element, and find out its different states
of matter. Learn how important water is to the spread
of civilization on Earth, and to the stars. Look in to
space and compare Mars to other planets in other systems. Call for availability
Speed Racer IV
August 6 -10 • Time:
9 a.m. - 3 p.m.
Take a
step into the world of jet cars and compare car engines
to rocket engines. Examine the first rocket and find
out the secrets of the Redstone rocket. Experiment with
different propulsion systems from air to water when
you make and test your own rockets. Discover how NASA
is helping race cars with technology from rockets, and
experiment with different systems to maximize speed
and cut down on friction. Design your own race car,
from the drawing board to the test track. Register
on-line!
Forensic Science
August 13– 17 • Time:
9 a.m. - 3 p.m. 
Become a crime scene investigator when you attempt to solve a mock-murder at
the Virginia Air & Space Center. Examine evidence and learn forensic techniques
when you take fingerprints, explore splatter patterns, and test other clues.
Collect soil samples when you make your own Earth, Mars, and Moon Regolith
slides. Learn what it takes to keep NASA Langley Research Center safe. Design
a bomb disposal robot and test it against others in a race.
Call for Availability
|
|
Purchase
lunch during any time
of the week for just $6.00 a day!
Child’s combo meal includes:
meal ( click here for menu)
and a drink!
Order each morning on day
of camp.
|
Extended Program
Before care: 8-9 a.m. $25 per
child per week
After care: 3-5 p.m. $50 per
child per week
Before & After care: 8-9 a.m. & 3-5 p.m. $70 per
child per week
Registration
policy:
Space is limited and is available
on a first-come, first paid basis.
Payment must be made at the time of registration.
If you must cancel or change a registration and wish to receive a refund,
you may do so up to seven days before the start of the camp for a processing
fee of $20.
Cancellations made less than seven
days from the start of camp will be charged
a $30 processing fee.
Refunds are not available after a camp
session has begun.
|
THANKS
TO OUR COMMUNITY SPONSORS:
|
|
|
|
|