The Mercury Program
Capsule Simulator: Climb into
the pilot's seat and use the controls to perform
a mission re-entry
sequence developed from actual Liberty Bell 7 flight
data in this re-creation of a capsule simulator
from the Mercury Program era.
Man Rating the Machines: Choose one of six rocket launches and use a periscope to watch actual launch footage from the Mercury Program, which lasted from 1961-1963. While Mercury astronauts were training for their missions, NASA was testing the hardware. Rockets tested in this era had a 39 percent success rate. The Mercury Program, the first United States manned space program, intended to put a manned spacecraft into the earth's orbit and to investigate a human's ability to survive and work in space.
Capsule Control: Control the pitch, roll and yaw of a Mercury model to orient for re-entry. The Liberty Bell 7 was the first to have controls that enabled the pilot to operate the capsule. Mercury Program pilots were familiar with pitch (back and forth) and roll maneuvers, but the yaw (side to side) maneuver was foreign to them.
Hunt Club: Use a joystick control to maneuver a small helicopter model and attempt to rescue a miniature version of the Liberty Bell 7 spacecraft. The splashdown recovery team, known as the Hunt Club, would fly their Sikorsky helicopters off an aircraft carrier, locate the spacecraft, lower a steel cable, attach it to the craft and carry it back to the ship. The Liberty Bell 7 is the only spacecraft the Hunt Club couldn't rescue.
Centrifuge: Climb into a two-person pod and experience up to two G forces on this simulator for centrifuge training. A G force is the force felt upon changing direction when traveling at a high rate of speed. In the early days of NASA, astronauts were tested to determine the effects of G forces created by a spinning boom. The astronauts experienced G pressures of eight to 10 during actual flight. One G is equal to your weight, two G's is equal to twice your weight, three G's is equal to three times your weight and so on. Currently, nine G's is about the most a pilot can withstand before losing consciousness.
The Recovery Expedition
The Daily
Dispatches: During Newport's
expedition, he and his team dispatched daily reports
over the
Internet. Visitors can access dispatches from the
recovery expedition via a laptop computer similar
to the one used aboard the expedition ship Ocean
Discovery. Today's laptop computers offer enough
power that just one could have controlled an entire
Mercury mission, which in 1961 required all the
computing power of Mission Control.
Curt Newport Interview: Query deep-sea search and recovery expert Newport on the quest he began in 1984 for the Liberty Bell 7. Discover why he sought the capsule, the challenges involved and the expertise and technology that enabled him to fulfill his dream.
ROV Pilot: While viewing a model of the Liberty Bell 7 on a monitor, attempt to attach a harness to a clamp via a joystick control. It simulates the task of a remotely operated vehicle (ROV). The ROV has robotic arms and cameras that were used to locate and attach the custom-designed clamps to the spacecraft on the ocean floor. Then, a cable and harness system was attached to the clamps to lift the capsule slowly to the surface.
Locating: Select a sonar image within a grid and then discover the identity of the object. Custom software creates a video image from the rough sonar data. Side-scanning sonar mapped a 3-mile-by-8-mile section of the ocean floor, allowing Newport's team to approximate the location of the Liberty Bell 7.













